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Monday, October 18, 2010

Spine structure randomly transformation

Three permutations of an iterated transformation. Each spine structure is created by randomly selecting a starting and ending transformation. Frame by frame, the structure is pieced together using the attachMovie() function, each time transposed by the increment determined by the end point transformations divided by the total number of components Each mosaic is generated over time so that shapes placed earlier in the process have more influence on the composition. At a regular interval, a quarter round shape is placed in some empty grid space. The quarter round immediately polls all of its neighbors (existing or not) to determine the mean average color of the region. It then transforms itself to that color and rotates to some random orthogonal orientation.

Interactive computer wallpapers, Spine structure randomly transformation, ArtDigitalDesign.com

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